Junk Combos
- A Poison Canister + a Meatlump Sculpture, Style 1 = Ranged General (1)
- a Pressure Gauge + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- a Rebel clearance badge + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- a Rebel medic kit + a Meatlump Sculpture, Style 1 = Defense General (1)
- a repair kit + a Meatlump Sculpture, Style 1 = Ranged General (1)
- a Meatlump Sculpture, Style 1 + a ruptured Tauntaun stomach = Defense General (1)
- a small mining tool + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- A Small Missile Crate + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- a Tauntaun eye + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- a Tauntaun heart + a Meatlump Sculpture, Style 1 = Ranged General (1)
- a Temperature Clamp + a Meatlump Sculpture, Style 1 = Defense General (1)
- a Meatlump Sculpture, Style 1 + Aeromagnifier = Defense General (1)
- Ambush Detector + a Meatlump Sculpture, Style 1 = Ranged General (1)
- an ammunition crate + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- a Meatlump Sculpture, Style 1 + An Ancient Scroll = Toughness Boost (1)
- An Artifact + a Meatlump Sculpture, Style 1 = Focused Enzyme Manipulation (10)
- a Meatlump Sculpture, Style 1 + An Artifact Crate = Defense General (1)
- an empty crate + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- an Imperial ration kit + a Meatlump Sculpture, Style 1 = Defense General (1)
- an infected Wampa liver + a Meatlump Sculpture, Style 1 = Ranged General (1)
- a Meatlump Sculpture, Style 1 + an Instrument Pouch = Ranged General (1)
- Armor Repair Device + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- AT-AT movement control module + a Meatlump Sculpture, Style 1 = Ranged General (1)
- a Meatlump Sculpture, Style 1 + AT-AT seam sealant = Defense General (1)
- a Meatlump Sculpture, Style 1 + Bacta Ampule Container = Cybernetic Assembly (3)
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