AT-AT movement control module
Known Combos — 188 total (showing 1–25)
- AT-AT movement control module + A Broken Pressure Pump = Endurance Boost (1)
- AT-AT movement control module + a Clean Towel = Ranged General (1)
- AT-AT movement control module + a damaged droid memory unit = Endurance Boost (1)
- AT-AT movement control module + a damaged droid motivator = Ranged General (1)
- AT-AT movement control module + a damaged droid power cell = Ranged General (1)
- AT-AT movement control module + A Disabled Homing Beacon = Endurance Boost (1)
- AT-AT movement control module + a damaged droid swivel joint = Endurance Boost (1)
- AT-AT movement control module + a Datapad Picture = Endurance Boost (1)
- AT-AT movement control module + a disabled navigation module = Ranged General (1)
- AT-AT movement control module + a Drain Stopper = Endurance Boost (1)
- AT-AT movement control module + a Flaring, Swagging and Cutting Kit = Endurance Boost (1)
- AT-AT movement control module + A Gackle Bat Wing = Ranged General (1)
- AT-AT movement control module + a Lump Clip = Ranged General (1)
- AT-AT movement control module + a Half Eaten Pie = Ranged General (1)
- AT-AT movement control module + a Hand Torch = Ranged General (1)
- AT-AT movement control module + a human skull = Ranged General (1)
- AT-AT movement control module + a Magnetic Locator = Ranged General (1)
- AT-AT movement control module + a Leak Inspection System = Ranged General (1)
- AT-AT movement control module + A Malfunctioning Capacitor = Endurance Boost (1)
- AT-AT movement control module + a Meatlump Sculpture, Style 1 = Ranged General (1)
- AT-AT movement control module + a Meatlump Sculpture, Style 2 = Endurance Boost (1)
- AT-AT movement control module + A Medic Kit = Ranged General (1)
- AT-AT movement control module + a Musty Smelling Bedroll = Endurance Boost (1)
- AT-AT movement control module + a Petrified Meatlump = Endurance Boost (1)
- AT-AT movement control module + a Pipe Cutter = Endurance Boost (1)
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