Junk Combos
- a Plunger + Wiring (Blue/Yellow) = Ranged General (1)
- A Poison Canister + Wiring (Blue/Yellow) = Focused Enzyme Manipulation (10)
- a Pressure Gauge + Wiring (Blue/Yellow) = Endurance Boost (1)
- a Rebel clearance badge + Wiring (Blue/Yellow) = Endurance Boost (1)
- a Rebel medic kit + Wiring (Blue/Yellow) = Ranged General (1)
- a repair kit + Wiring (Blue/Yellow) = Endurance Boost (1)
- Wiring (Blue/Yellow) + a ruptured Tauntaun stomach = Ranged General (1)
- a small mining tool + Wiring (Blue/Yellow) = Endurance Boost (1)
- A Small Missile Crate + Wiring (Blue/Yellow) = Ranged General (1)
- a Tauntaun eye + Wiring (Blue/Yellow) = Endurance Boost (1)
- a Tauntaun heart + Wiring (Blue/Yellow) = Ranged General (1)
- a Temperature Clamp + Wiring (Blue/Yellow) = Ranged General (1)
- Wiring (Blue/Yellow) + Aeromagnifier = Ranged General (1)
- Ambush Detector + Wiring (Blue/Yellow) = Endurance Boost (1)
- an ammunition crate + Wiring (Blue/Yellow) = Endurance Boost (1)
- Wiring (Blue/Yellow) + An Ancient Scroll = Endurance Boost (1)
- An Artifact + Wiring (Blue/Yellow) = Endurance Boost (1)
- Wiring (Blue/Yellow) + An Artifact Crate = Endurance Boost (1)
- an empty crate + Wiring (Blue/Yellow) = Ranged General (1)
- an Imperial ration kit + Wiring (Blue/Yellow) = Ranged General (1)
- an infected Wampa liver + Wiring (Blue/Yellow) = Endurance Boost (1)
- Wiring (Blue/Yellow) + an Instrument Pouch = Endurance Boost (1)
- Armor Repair Device + Wiring (Blue/Yellow) = Lightsaber Assembly (3)
- Wiring (Blue/Yellow) + Collapsed Artifact = Endurance Boost (1)
- AT-AT movement control module + Wiring (Blue/Yellow) = Endurance Boost (1)
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