Junk Combos
- a Plunger + Restraining Device = Ranged General (1)
- Restraining Device + A Poison Canister = Ranged General (1)
- Restraining Device + a Pressure Gauge = Defense Vs. Blind (2)
- a Rebel clearance badge + Restraining Device = Endurance Boost (1)
- Restraining Device + a Rebel medic kit = Ranged General (1)
- a repair kit + Restraining Device = Unarmed Accuracy (2)
- Restraining Device + a ruptured Tauntaun stomach = Thrown Weapon Accuracy (2)
- Restraining Device + a small mining tool = Endurance Boost (1)
- Restraining Device + A Small Missile Crate = Ranged General (1)
- Restraining Device + a Tauntaun eye = Endurance Boost (1)
- Restraining Device + a Tauntaun heart = One-handed Weapon Speed (2)
- Restraining Device + a Temperature Clamp = Ranged General (1)
- Restraining Device + Aeromagnifier = Ranged General (1)
- Restraining Device + Ambush Detector = Endurance Boost (1)
- Restraining Device + an ammunition crate = Two-handed Melee Accuracy (2)
- Restraining Device + An Ancient Scroll = Endurance Boost (1)
- Restraining Device + An Artifact = Endurance Boost (1)
- Restraining Device + An Artifact Crate = Endurance Boost (1)
- Restraining Device + an empty crate = Ranged General (1)
- Restraining Device + an Imperial ration kit = Ranged General (1)
- Restraining Device + an infected Wampa liver = Rifle Accuracy (2)
- Restraining Device + an Instrument Pouch = Endurance Boost (1)
- Restraining Device + Armor Repair Device = Ranged General (1)
- Restraining Device + AT-AT movement control module = Heavy Weapon Accuracy (2)
- Restraining Device + AT-AT seam sealant = Endurance Boost (1)
Advertisement