Junk Combos
- a Plunger + Platinite Copper Battery = Ranged General (1)
- A Poison Canister + Platinite Copper Battery = Carbine Accuracy (2)
- a Pressure Gauge + Platinite Copper Battery = Cybernetic Experimentation (4)
- a Rebel clearance badge + Platinite Copper Battery = Opportune Chance (1)
- a Rebel medic kit + Platinite Copper Battery = Toughness Boost (1)
- a repair kit + Platinite Copper Battery = Endurance Boost (1)
- Platinite Copper Battery + a ruptured Tauntaun stomach = Toughness Boost (1)
- a small mining tool + Platinite Copper Battery = Opportune Chance (1)
- A Small Missile Crate + Platinite Copper Battery = Defense General (1)
- a Tauntaun eye + Platinite Copper Battery = Opportune Chance (1)
- a Tauntaun heart + Platinite Copper Battery = Ranged General (1)
- a Temperature Clamp + Platinite Copper Battery = Toughness Boost (1)
- Platinite Copper Battery + Aeromagnifier = Toughness Boost (1)
- Ambush Detector + Platinite Copper Battery = Endurance Boost (1)
- an ammunition crate + Platinite Copper Battery = Opportune Chance (1)
- Platinite Copper Battery + An Ancient Scroll = Rifle Accuracy (2)
- An Artifact + Platinite Copper Battery = Force Heal Cost Reduction (8)
- Platinite Copper Battery + An Artifact Crate = Thrown Weapon Accuracy (2)
- an empty crate + Platinite Copper Battery = Defense General (1)
- an Imperial ration kit + Platinite Copper Battery = Toughness Boost (1)
- an infected Wampa liver + Platinite Copper Battery = Two-Hand Melee Action Cost (10)
- Platinite Copper Battery + an Instrument Pouch = Endurance Boost (1)
- Armor Repair Device + Platinite Copper Battery = Defense General (1)
- AT-AT movement control module + Platinite Copper Battery = Endurance Boost (1)
- Platinite Copper Battery + AT-AT seam sealant = Melee General (1)
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