Junk Combos
- Clothing Repair Device + a Plunger = Booster Assembly (3)
- Clothing Repair Device + A Poison Canister = Heavy Weapon Accuracy (2)
- Clothing Repair Device + a Pressure Gauge = Endurance Boost (1)
- Clothing Repair Device + a Rebel clearance badge = Endurance Boost (1)
- Clothing Repair Device + a Rebel medic kit = Ranged General (1)
- Clothing Repair Device + a repair kit = Endurance Boost (1)
- Clothing Repair Device + a ruptured Tauntaun stomach = Disease Resistance (4)
- Clothing Repair Device + a small mining tool = Cybernetic Experimentation (4)
- Clothing Repair Device + A Small Missile Crate = Two-handed Melee Accuracy (2)
- Clothing Repair Device + a Tauntaun eye = Endurance Boost (1)
- Clothing Repair Device + a Tauntaun heart = Ranged General (1)
- Clothing Repair Device + a Temperature Clamp = Ranged General (1)
- Clothing Repair Device + Aeromagnifier = Ranged General (1)
- Clothing Repair Device + Ambush Detector = Endurance Boost (1)
- Clothing Repair Device + an ammunition crate = Endurance Boost (1)
- Clothing Repair Device + An Ancient Scroll = Double Bladed Lightsaber Accuracy (10)
- Clothing Repair Device + An Artifact = Two-handed Melee Accuracy (2)
- Clothing Repair Device + An Artifact Crate = Endurance Boost (1)
- Clothing Repair Device + an empty crate = Ranged General (1)
- Clothing Repair Device + an Imperial ration kit = Ranged General (1)
- Clothing Repair Device + an infected Wampa liver = Endurance Boost (1)
- Clothing Repair Device + an Instrument Pouch = Endurance Boost (1)
- Clothing Repair Device + Armor Repair Device = Ranged General (1)
- Clothing Repair Device + AT-AT movement control module = Camouflage (1)
- Clothing Repair Device + AT-AT seam sealant = Endurance Boost (1)
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