Wiring (Yellow/White)
Known Combos — 188 total (showing 151–175)
- Wiring (Yellow/White) + Tubing = Ranged General (1)
- Wiring (Yellow/White) + unidentified bones = Endurance Boost (1)
- Wiring (Yellow/White) + Unidentified Chemicals = Defense Vs. Dizzy (2)
- Wiring (Yellow/White) + Unpowered Installation Repair Device = Endurance Boost (1)
- Wiring (Yellow/White) + Unpowered Memory Encryptor = Ranged General (1)
- Wiring (Yellow/White) + Unpowered Survey Pad = Ranged General (1)
- Wiring (Yellow/White) + Untuned Circuit = Ranged General (1)
- Wiring (Yellow/White) + Used ID Chip = Ranged General (1)
- Wiring (Yellow/White) + Used Ledger = Two-Hand Melee Critical Chance (10)
- Wiring (Yellow/White) + Used Notebook = Force Powers Cost Reduction (8)
- Wiring (Yellow/White) + Used Vidscreen = Endurance Boost (1)
- Wiring (Yellow/White) + Used Wiring = Music Knowledge (3)
- Wiring (Yellow/White) + Vocabulator = Force Heal Cost Reduction (8)
- Wiring (Yellow/White) + Weak Copper Battery = Endurance Boost (1)
- Wiring (Yellow/White) + Weapon Scope = Incubation Time Reduction (3)
- Wiring (Yellow/White) + Wiped Software Module = Endurance Boost (1)
- Wiring (Yellow/White) + Wire Element = Bleeding Resistance (4)
- Wiring (Yellow/White) + Wiring (Blue/White) V1 = Music Knowledge (3)
- Wiring (Yellow/White) + Wiring (Blue/White) V2 = Endurance Boost (1)
- Wiring (Yellow/White) + Wiring (Blue/Yellow) = Endurance Boost (1)
- Wiring (Yellow/White) + Wiring (Cyan/White) = Endurance Boost (1)
- Wiring (Yellow/White) + Wiring (Green/White) = Endurance Boost (1)
- Wiring (Yellow/White) + Wiring (Green/Yellow) = Endurance Boost (1)
- Wiring (Yellow/White) + Wiring (Grey/White) = Endurance Boost (1)
- Wiring (Yellow/White) + Wiring (Grey/Yellow) = Endurance Boost (1)
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