Wiring (White/Yellow)
Known Combos — 188 total (showing 51–75)
- Wiring (White/Yellow) + AT-AT seam sealant = Endurance Boost (1)
- Wiring (White/Yellow) + Bacta Ampule Container = Cybernetic Assembly (3)
- Wiring (White/Yellow) + Barrel = Two-handed Melee Accuracy (2)
- Wiring (White/Yellow) + Burnt Out Droid Motor = Ranged General (1)
- Wiring (White/Yellow) + Burnt Out Motivator = Ranged General (1)
- Wiring (White/Yellow) + Canceled Travel Ticket = Ranged General (1)
- Wiring (White/Yellow) + Chassis Blueprints = Two-Hand Melee Damage (14)
- Wiring (White/Yellow) + Chemical Dispersal Device = Ranged General (1)
- Wiring (White/Yellow) + Chemical Dispersion Unit = Ranged General (1)
- Wiring (White/Yellow) + Circuit = Ranged General (1)
- Wiring (White/Yellow) + Circuit Board = Endurance Boost (1)
- Wiring (White/Yellow) + Circuitry = Ranged General (1)
- Wiring (White/Yellow) + Clogged Rebreather = Endurance Boost (1)
- Wiring (White/Yellow) + Clothing Repair Device = Endurance Boost (1)
- Wiring (White/Yellow) + collectable commerative millennium Exar Kun coin of the possessed = Endurance Boost (1)
- Wiring (White/Yellow) + Com Device = Force Heal Cost Reduction (8)
- Wiring (White/Yellow) + Comlink = Ranged General (1)
- Wiring (White/Yellow) + Control Box = Booster Experimentation (4)
- Wiring (White/Yellow) + corrupt data disk = Ranged General (1)
- Wiring (White/Yellow) + Cracked Remote Transmitter = Force Power Max (2)
- Wiring (White/Yellow) + Damaged Transceiver = Ranged General (1)
- Wiring (White/Yellow) + Data Housing = Cybernetic Experimentation (4)
- Wiring (White/Yellow) + Datadisk = Two-Hand Lightsaber Damage (14)
- Wiring (White/Yellow) + Datapad = Polearm Lightsaber Damage (14)
- Wiring (White/Yellow) + Decryptor = Ranged General (1)
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