Wiring (Red/White) V1
Known Combos — 188 total (showing 76–100)
- Wiring (Red/White) V1 + Demagnetized Datadisk = Ranged General (1)
- Wiring (Red/White) V1 + Deprecated Droid Software = Cybernetic Experimentation (4)
- Wiring (Red/White) V1 + Desh Copper Battery = Food Assembly (3)
- Wiring (Red/White) V1 + Differential Regulator = Toughness Boost (1)
- Wiring (Red/White) V1 + Dispersal Unit = Defense General (1)
- Wiring (Red/White) V1 + Droid Memory Module = Ranged General (1)
- Wiring (Red/White) V1 + Droid Motor (Green) = Ranged General (1)
- Wiring (Red/White) V1 + Droid Motor (Red) = Ranged General (1)
- Wiring (Red/White) V1 + Droid Motor (Yellow) = Ranged General (1)
- Wiring (Red/White) V1 + Electronics Module = Toughness Boost (1)
- Wiring (Red/White) V1 + Emergency Reactivator = Melee General (1)
- Wiring (Red/White) V1 + Excavation Toolchest = Toughness Boost (1)
- Wiring (Red/White) V1 + Explosive Dud = Defense General (1)
- Wiring (Red/White) V1 + Frequency Jamming Wired = Opportune Chance (1)
- Wiring (Red/White) V1 + Holorecorder = Endurance Boost (1)
- Wiring (Red/White) V1 + Hydraulics System = Pistol Accuracy (2)
- Wiring (Red/White) V1 + Hyperdrive Unit = Endurance Boost (1)
- Wiring (Red/White) V1 + ID Badge = Defense General (1)
- Wiring (Red/White) V1 + ID Chip = Toughness Boost (1)
- Wiring (Red/White) V1 + Impulse Detector (flat) = Heavy Weapon Action Cost (10)
- Wiring (Red/White) V1 + Impulse Detector (w/dish antenna) = Opportune Chance (1)
- Wiring (Red/White) V1 + Laser Trap = Endurance Boost (1)
- Wiring (Red/White) V1 + Launcher Tube = Two-Hand Melee Action Cost (10)
- Wiring (Red/White) V1 + Ledger = Opportune Chance (1)
- Wiring (Red/White) V1 + Locomotor = Ranged General (1)
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