Rapid Program Module
Known Combos — 188 total (showing 1–25)
- Rapid Program Module + A Broken Pressure Pump = Opportune Chance (1)
- Rapid Program Module + a Clean Towel = Ranged General (1)
- Rapid Program Module + a damaged droid memory unit = Opportune Chance (1)
- Rapid Program Module + a damaged droid motivator = Ranged General (1)
- Rapid Program Module + A Disabled Homing Beacon = Endurance Boost (1)
- Rapid Program Module + a damaged droid power cell = Carbine Damage (14)
- Rapid Program Module + a damaged droid swivel joint = Dancing Enhancement (3)
- Rapid Program Module + a Datapad Picture = Endurance Boost (1)
- Rapid Program Module + a disabled navigation module = Defense General (1)
- Rapid Program Module + a Leak Inspection System = Toughness Boost (1)
- Rapid Program Module + a Drain Stopper = Opportune Chance (1)
- Rapid Program Module + a Flaring, Swagging and Cutting Kit = Opportune Chance (1)
- Rapid Program Module + A Gackle Bat Wing = Two-Hand Melee Action Cost (10)
- Rapid Program Module + a Half Eaten Pie = Defense General (1)
- Rapid Program Module + a Lump Clip = Toughness Boost (1)
- Rapid Program Module + a Hand Torch = Force Powers Critical Chance (4)
- Rapid Program Module + a human skull = Cybernetic Experimentation (4)
- Rapid Program Module + a Magnetic Locator = Defense General (1)
- Rapid Program Module + A Malfunctioning Capacitor = Melee General (1)
- Rapid Program Module + a Meatlump Sculpture, Style 1 = Defense General (1)
- Rapid Program Module + a Meatlump Sculpture, Style 2 = Melee General (1)
- Rapid Program Module + A Medic Kit = Defense General (1)
- Rapid Program Module + a Musty Smelling Bedroll = Endurance Boost (1)
- Rapid Program Module + a Petrified Meatlump = Melee General (1)
- Rapid Program Module + a Pipe Cutter = Unarmed Damage (14)
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