a Meatlump Sculpture, Style 2
Known Combos — 188 total (showing 76–100)
- a Meatlump Sculpture, Style 2 + Deprecated Droid Software = Defense General (1)
- a Meatlump Sculpture, Style 2 + Desh Copper Battery = Melee General (1)
- a Meatlump Sculpture, Style 2 + Differential Regulator = Cybernetic Assembly (3)
- a Meatlump Sculpture, Style 2 + Dispersal Unit = Carbine Critical Chance (10)
- a Meatlump Sculpture, Style 2 + Droid Memory Module = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Droid Motor (Green) = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Droid Motor (Red) = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Droid Motor (Yellow) = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Electronics Module = Cybernetic Assembly (3)
- a Meatlump Sculpture, Style 2 + Emergency Reactivator = Opportune Chance (1)
- a Meatlump Sculpture, Style 2 + Excavation Toolchest = Defense General (1)
- a Meatlump Sculpture, Style 2 + Explosive Dud = Toughness Boost (1)
- a Meatlump Sculpture, Style 2 + Frequency Jamming Wired = Melee General (1)
- a Meatlump Sculpture, Style 2 + Holorecorder = Endurance Boost (1)
- a Meatlump Sculpture, Style 2 + Hydraulics System = Toughness Boost (1)
- a Meatlump Sculpture, Style 2 + Hyperdrive Unit = Endurance Boost (1)
- a Meatlump Sculpture, Style 2 + ID Badge = Toughness Boost (1)
- a Meatlump Sculpture, Style 2 + ID Chip = Force Power Max (2)
- a Meatlump Sculpture, Style 2 + Impulse Detector (flat) = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Impulse Detector (w/dish antenna) = Melee General (1)
- a Meatlump Sculpture, Style 2 + Laser Trap = One-Handed Lightsaber Action Cost (10)
- a Meatlump Sculpture, Style 2 + Launcher Tube = Defense General (1)
- a Meatlump Sculpture, Style 2 + Ledger = Polearm Critical Chance (10)
- a Meatlump Sculpture, Style 2 + Locomotor = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Magseal Detector = One Handed Lightsaber Accuracy (10)
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