Junk Combos
- a Meatlump Sculpture, Style 2 + Circuit = Ranged General (1)
- a Meatlump Sculpture, Style 2 + Circuit Board = Opportune Chance (1)
- a Meatlump Sculpture, Style 2 + Circuitry = Defense General (1)
- a Meatlump Sculpture, Style 2 + Mark I Circuit Board = Opportune Chance (1)
- a Meatlump Sculpture, Style 2 + Mark II Circuit Board = Opportune Chance (1)
- Mark III Circuit Board + a Meatlump Sculpture, Style 2 = Opportune Chance (1)
- a Meatlump Sculpture, Style 2 + Mark IV Circuit Board = Opportune Chance (1)
- Mark V Circuit Board + a Meatlump Sculpture, Style 2 = Opportune Chance (1)
- a Meatlump Sculpture, Style 2 + Self Analysis Circuit = Defense General (1)
- a Meatlump Sculpture, Style 2 + Untuned Circuit = Ranged General (1)
- Circuit + A Medic Kit = Ranged General (1)
- A Medic Kit + Circuit Board = 1-H Critical Chance (10)
- Circuitry + A Medic Kit = Toughness Boost (1)
- Self Analysis Circuit + A Medic Kit = Toughness Boost (1)
- Untuned Circuit + A Medic Kit = Ranged General (1)
- a Musty Smelling Bedroll + Circuit = Ranged General (1)
- a Musty Smelling Bedroll + Circuit Board = Food Experimentation (4)
- a Musty Smelling Bedroll + Circuitry = Ranged General (1)
- a Musty Smelling Bedroll + Mark I Circuit Board = Food Experimentation (4)
- a Musty Smelling Bedroll + Mark II Circuit Board = Food Experimentation (4)
- Mark III Circuit Board + a Musty Smelling Bedroll = Food Experimentation (4)
- a Musty Smelling Bedroll + Mark IV Circuit Board = Food Experimentation (4)
- Mark V Circuit Board + a Musty Smelling Bedroll = Food Experimentation (4)
- a Musty Smelling Bedroll + Self Analysis Circuit = Ranged General (1)
- a Musty Smelling Bedroll + Untuned Circuit = Ranged General (1)
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