Junk Combos
- Ledger + Frequency Jamming Wired = Melee General (1)
- Used Ledger + Frequency Jamming Wired = Melee General (1)
- Ledger + Holorecorder = Endurance Boost (1)
- Used Ledger + Holorecorder = Endurance Boost (1)
- Hydraulics System + Ledger = 1-H Critical Chance (10)
- Hydraulics System + Used Ledger = 1-H Critical Chance (10)
- Ledger + Hyperdrive Unit = Endurance Boost (1)
- Used Ledger + Hyperdrive Unit = Endurance Boost (1)
- ID Badge + Ledger = Toughness Boost (1)
- ID Badge + Used Ledger = Toughness Boost (1)
- Ledger + ID Chip = Defense General (1)
- Used Ledger + ID Chip = Defense General (1)
- Ledger + Impulse Detector (flat) = Ranged General (1)
- Used Ledger + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (w/dish antenna) + Ledger = Cybernetic Experimentation (4)
- Used Ledger + Impulse Detector (w/dish antenna) = Cybernetic Experimentation (4)
- Laser Trap + Ledger = Endurance Boost (1)
- Laser Trap + Used Ledger = Endurance Boost (1)
- Launcher Tube + Ledger = Defense General (1)
- Launcher Tube + Used Ledger = Defense General (1)
- Ledger + Locomotor = Ranged General (1)
- Magseal Detector + Ledger = Ranged General (1)
- Ledger + Mark I Circuit Board = Opportune Chance (1)
- Ledger + Mark II Circuit Board = Opportune Chance (1)
- Ledger + Mark II Vocabulation Module = Opportune Chance (1)
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