Junk Combos
- unidentified bones + Survival Gear = Opportune Chance (1)
- Unidentified Chemicals + Survival Gear = Defense General (1)
- Unpowered Installation Repair Device + Survival Gear = Melee General (1)
- Survival Gear + Unpowered Memory Encryptor = Defense General (1)
- Survival Gear + Unpowered Survey Pad = Ranged General (1)
- Untuned Circuit + Survival Gear = Carbine Action Cost (10)
- Survival Gear + Used ID Chip = Unarmed Action Cost (10)
- Used Ledger + Survival Gear = Heavy Weapon Critical Chance (10)
- Used Notebook + Survival Gear = Heavy Weapon Accuracy (2)
- Survival Gear + Used Vidscreen = Melee General (1)
- Used Wiring + Survival Gear = Melee General (1)
- Vocabulator + Survival Gear = Endurance Boost (1)
- Survival Gear + Weak Copper Battery = Structure Experimentation (4)
- Survival Gear + Weapon Scope = Polearm Speed (2)
- Wiped Software Module + Survival Gear = Melee General (1)
- Wire Element + Survival Gear = Opportune Chance (1)
- Survival Gear + Wiring (Blue/White) V1 = Melee General (1)
- Wiring (Blue/White) V2 + Survival Gear = Endurance Boost (1)
- Survival Gear + Wiring (Blue/Yellow) = Endurance Boost (1)
- Wiring (Cyan/White) + Survival Gear = Endurance Boost (1)
- Survival Gear + Wiring (Green/White) = Endurance Boost (1)
- Wiring (Green/Yellow) + Survival Gear = Endurance Boost (1)
- Wiring (Grey/White) + Survival Gear = Endurance Boost (1)
- Survival Gear + Wiring (Grey/Yellow) = Endurance Boost (1)
- Wiring (Lime/White) + Survival Gear = Endurance Boost (1)
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