Junk Combos
- unidentified bones + Palm Diary = Melee General (1)
- Unidentified Chemicals + Palm Diary = Polearm Lightsaber Damage (14)
- Unpowered Installation Repair Device + Palm Diary = Opportune Chance (1)
- Palm Diary + Unpowered Memory Encryptor = Toughness Boost (1)
- Palm Diary + Unpowered Survey Pad = Ranged General (1)
- Untuned Circuit + Palm Diary = Ranged General (1)
- Used ID Chip + Palm Diary = Defense General (1)
- Used Ledger + Palm Diary = Melee General (1)
- Used Notebook + Palm Diary = Melee General (1)
- Palm Diary + Used Vidscreen = Opportune Chance (1)
- Used Wiring + Palm Diary = Opportune Chance (1)
- Vocabulator + Palm Diary = Endurance Boost (1)
- Palm Diary + Weak Copper Battery = Medical Combat Speed (6)
- Weapon Scope + Palm Diary = Thrown Weapon Speed (2)
- Wiped Software Module + Palm Diary = Opportune Chance (1)
- Wire Element + Palm Diary = Melee General (1)
- Palm Diary + Wiring (Blue/White) V1 = Opportune Chance (1)
- Wiring (Blue/White) V2 + Palm Diary = Two-Hand Melee Critical Chance (10)
- Palm Diary + Wiring (Blue/Yellow) = Two-Hand Melee Critical Chance (10)
- Wiring (Cyan/White) + Palm Diary = Two-Hand Melee Critical Chance (10)
- Palm Diary + Wiring (Green/White) = Two-Hand Melee Critical Chance (10)
- Wiring (Green/Yellow) + Palm Diary = Two-Hand Melee Critical Chance (10)
- Wiring (Grey/White) + Palm Diary = Two-Hand Melee Critical Chance (10)
- Wiring (Grey/Yellow) + Palm Diary = Two-Hand Melee Critical Chance (10)
- Wiring (Lime/White) + Palm Diary = Two-Hand Melee Critical Chance (10)
Advertisement