Junk Combos
- Unidentified Chemicals + Explosive Dud = Camouflage (1)
- Unpowered Installation Repair Device + Explosive Dud = Defense General (1)
- Explosive Dud + Unpowered Memory Encryptor = Toughness Boost (1)
- Explosive Dud + Unpowered Survey Pad = Terrain Negotiation (2)
- Untuned Circuit + Explosive Dud = Weapon Systems (3)
- Used ID Chip + Explosive Dud = Defense General (1)
- Used Ledger + Explosive Dud = Defense Vs. Blind (2)
- Used Notebook + Explosive Dud = Toughness Boost (1)
- Explosive Dud + Used Vidscreen = Defense General (1)
- Used Wiring + Explosive Dud = Defense General (1)
- Vocabulator + Explosive Dud = Ranged General (1)
- Explosive Dud + Weak Copper Battery = Toughness Boost (1)
- Weapon Scope + Explosive Dud = Defense General (1)
- Wiped Software Module + Explosive Dud = Defense General (1)
- Wire Element + Explosive Dud = Toughness Boost (1)
- Explosive Dud + Wiring (Blue/White) V1 = Defense General (1)
- Wiring (Blue/White) V2 + Explosive Dud = Ranged General (1)
- Explosive Dud + Wiring (Blue/Yellow) = Ranged General (1)
- Wiring (Cyan/White) + Explosive Dud = Ranged General (1)
- Explosive Dud + Wiring (Green/White) = Ranged General (1)
- Wiring (Green/Yellow) + Explosive Dud = Ranged General (1)
- Wiring (Grey/White) + Explosive Dud = Ranged General (1)
- Wiring (Grey/Yellow) + Explosive Dud = Ranged General (1)
- Wiring (Lime/White) + Explosive Dud = Ranged General (1)
- Wiring (Orange/White) + Explosive Dud = Ranged General (1)
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