Junk Combos
- Wiring (Yellow/White) + Power Supply = Ranged General (1)
- Wiring (Yellow/White) + Power Unit = Camouflage (1)
- Wiring (Yellow/White) + Rapid Program Module = Two-Hand Melee Damage (14)
- Wiring (Yellow/White) + Rations Kit = Ranged General (1)
- Wiring (Yellow/White) + Recording Rod = Pistol Accuracy (2)
- Wiring (Yellow/White) + Remote Transmitter = Force Power Max (2)
- Restraining Device + Wiring (Yellow/White) = Endurance Boost (1)
- Wiring (Yellow/White) + Rocket Dud = Intimidation (8)
- Wiring (Yellow/White) + Self Analysis Circuit = Ranged General (1)
- Wiring (Yellow/White) + Servo Joint = Two Handed Lightsaber Accuracy (10)
- Shield Module + Wiring (Yellow/White) = Endurance Boost (1)
- Wiring (Yellow/White) + Software Module (Black) = Musical Enhancement (3)
- Wiring (Yellow/White) + Software Module (Blue Flat) = Endurance Boost (1)
- Wiring (Yellow/White) + Software Module (Blue) = Musical Enhancement (3)
- Wiring (Yellow/White) + Software Module (Orange) = Musical Enhancement (3)
- Wiring (Yellow/White) + Speakers = Ranged General (1)
- Wiring (Yellow/White) + Speeder Drive = Unarmed Action Cost (10)
- Wiring (Yellow/White) + Spent Bacta Ampules = Cybernetic Assembly (3)
- Wiring (Yellow/White) + Substance Analyzer = Endurance Boost (1)
- Wiring (Yellow/White) + Survival Gear = Endurance Boost (1)
- Tauntaun bones + Wiring (Yellow/White) = Endurance Boost (1)
- Wiring (Yellow/White) + Tauntaun skull and bones = Ranged General (1)
- Wiring (Yellow/White) + Tech Canister = Musical Enhancement (3)
- Wiring (Yellow/White) + Thallium Copper Battery = Endurance Boost (1)
- Wiring (Yellow/White) + Transceiver = Ranged General (1)
Advertisement