Junk Combos
- Rapid Program Module + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (flat) + Rations Kit = Ranged General (1)
- Impulse Detector (flat) + Recording Rod = Ranged General (1)
- Remote Transmitter + Impulse Detector (flat) = Booster Assembly (3)
- Restraining Device + Impulse Detector (flat) = Food Experimentation (4)
- Rocket Dud + Impulse Detector (flat) = Ranged General (1)
- Self Analysis Circuit + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (flat) + Servo Joint = Cybernetic Assembly (3)
- Shield Module + Impulse Detector (flat) = Fire Absorption (4)
- Software Module (Black) + Impulse Detector (flat) = Droid Experimentation (4)
- Software Module (Blue Flat) + Impulse Detector (flat) = Two-Hand Melee Action Cost (10)
- Software Module (Blue) + Impulse Detector (flat) = Droid Experimentation (4)
- Impulse Detector (flat) + Software Module (Orange) = Droid Experimentation (4)
- Speakers + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (flat) + Speeder Drive = Ranged General (1)
- Spent Bacta Ampules + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (flat) + Substance Analyzer = Surveying (2)
- Survival Gear + Impulse Detector (flat) = Force Power Max (2)
- Tauntaun bones + Impulse Detector (flat) = Ranged General (1)
- Tauntaun skull and bones + Impulse Detector (flat) = Ranged General (1)
- Tech Canister + Impulse Detector (flat) = Droid Experimentation (4)
- Thallium Copper Battery + Impulse Detector (flat) = Ranged General (1)
- Transceiver + Impulse Detector (flat) = Ranged General (1)
- Tubing + Impulse Detector (flat) = Medical Experimentation (8)
- unidentified bones + Impulse Detector (flat) = Ranged General (1)
Advertisement