Junk Combos
- A Disabled Homing Beacon + AT-AT seam sealant = Endurance Boost (1)
- Bacta Ampule Container + A Disabled Homing Beacon = Ranged General (1)
- A Disabled Homing Beacon + Barrel = Endurance Boost (1)
- Burnt Out Droid Motor + A Disabled Homing Beacon = Ranged General (1)
- Burnt Out Motivator + A Disabled Homing Beacon = Ranged General (1)
- Canceled Travel Ticket + A Disabled Homing Beacon = Ranged General (1)
- A Disabled Homing Beacon + Chassis Blueprints = Endurance Boost (1)
- Chemical Dispersal Device + A Disabled Homing Beacon = Ranged General (1)
- Chemical Dispersion Unit + A Disabled Homing Beacon = Ranged General (1)
- Circuit + A Disabled Homing Beacon = Ranged General (1)
- A Disabled Homing Beacon + Circuit Board = One-Handed Lightsaber Action Cost (10)
- Circuitry + A Disabled Homing Beacon = Ranged General (1)
- Clogged Rebreather + A Disabled Homing Beacon = Endurance Boost (1)
- Clothing Repair Device + A Disabled Homing Beacon = Heavy Weapon Speed (2)
- Software Module (Blue) + A Disabled Homing Beacon = Fire Absorption (4)
- A Disabled Homing Beacon + Software Module (Orange) = Fire Absorption (4)
- Speakers + A Disabled Homing Beacon = Ranged General (1)
- A Disabled Homing Beacon + Speeder Drive = Endurance Boost (1)
- Spent Bacta Ampules + A Disabled Homing Beacon = Ranged General (1)
- A Disabled Homing Beacon + Substance Analyzer = Endurance Boost (1)
- Magseal Detector + A Disabled Homing Beacon = Ranged General (1)
- Mark I Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- Mark II Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- Mark II Vocabulation Module + A Disabled Homing Beacon = Endurance Boost (1)
- Mark III Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
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