Junk Combos
- Mark I Circuit Board + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark II Circuit Board + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark II Vocabulation Module + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark III Circuit Board + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark IV Circuit Board + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark V Circuit Board + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark V Vocab Module + a Meatlump Sculpture, Style 1 = Defense General (1)
- Mark VII Vocabulation Module + a Meatlump Sculpture, Style 1 = Toughness Boost (1)
- Mark X Vocab Module + a Meatlump Sculpture, Style 1 = Ranged General (1)
- Medical Console + a Meatlump Sculpture, Style 1 = Two-Hand Lightsaber Action Cost (10)
- Medical Device (Grey) + a Meatlump Sculpture, Style 1 = Cybernetic Experimentation (4)
- Medical Device (White) + a Meatlump Sculpture, Style 1 = Defense General (1)
- a Meatlump Sculpture, Style 1 + Memory Encryptor = Defense General (1)
- Motor + a Meatlump Sculpture, Style 1 = Ranged General (1)
- Mythra Copper Battery + a Meatlump Sculpture, Style 1 = Defense General (1)
- Newsfilter Module + a Meatlump Sculpture, Style 1 = Defense General (1)
- Organichem Stores + a Meatlump Sculpture, Style 1 = One-handed Weapon Accuracy (2)
- Outdated Aeromagnifier + a Meatlump Sculpture, Style 1 = Defense General (1)
- Palm Diary + a Meatlump Sculpture, Style 1 = Defense General (1)
- a Meatlump Sculpture, Style 1 + Platinite Copper Battery = Defense General (1)
- Plugged Hydraulics System + a Meatlump Sculpture, Style 1 = Defense General (1)
- Power Converter + a Meatlump Sculpture, Style 1 = Pistol Action Cost (10)
- Power Output Analyzer + a Meatlump Sculpture, Style 1 = Defense General (1)
- a Meatlump Sculpture, Style 1 + Power Output Device = Defense General (1)
- Power Supply + a Meatlump Sculpture, Style 1 = Ranged General (1)
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