Junk Combos
- Magseal Detector + Wiring (Blue/Yellow) = Ranged General (1)
- Mark I Circuit Board + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark II Circuit Board + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark II Vocabulation Module + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark III Circuit Board + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark IV Circuit Board + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark V Circuit Board + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark V Vocab Module + Wiring (Blue/Yellow) = Ranged General (1)
- Mark VII Vocabulation Module + Wiring (Blue/Yellow) = Endurance Boost (1)
- Mark X Vocab Module + Wiring (Blue/Yellow) = Endurance Boost (1)
- Medical Console + Wiring (Blue/Yellow) = Endurance Boost (1)
- Medical Device (Grey) + Wiring (Blue/Yellow) = Cybernetic Experimentation (4)
- Medical Device (White) + Wiring (Blue/Yellow) = Two Handed Lightsaber Accuracy (10)
- Wiring (Blue/Yellow) + Memory Encryptor = Ranged General (1)
- Motor + Wiring (Blue/Yellow) = Ranged General (1)
- Mythra Copper Battery + Wiring (Blue/Yellow) = Endurance Boost (1)
- Newsfilter Module + Wiring (Blue/Yellow) = Two-Hand Melee Damage (14)
- Organichem Stores + Wiring (Blue/Yellow) = Unarmed Accuracy (2)
- Outdated Aeromagnifier + Wiring (Blue/Yellow) = Ranged General (1)
- Palm Diary + Wiring (Blue/Yellow) = Two-Hand Melee Critical Chance (10)
- Wiring (Blue/Yellow) + Platinite Copper Battery = Endurance Boost (1)
- Plugged Hydraulics System + Wiring (Blue/Yellow) = Ranged General (1)
- Power Converter + Wiring (Blue/Yellow) = Camouflage (1)
- Power Output Analyzer + Wiring (Blue/Yellow) = Thrown Weapon Accuracy (2)
- Wiring (Blue/Yellow) + Power Output Device = Thrown Weapon Accuracy (2)
Advertisement