Junk Combos
- Deprecated Droid Software + an ammunition crate = Toughness Boost (1)
- an ammunition crate + Desh Copper Battery = Opportune Chance (1)
- Differential Regulator + an ammunition crate = Two-handed Melee Speed (2)
- Dispersal Unit + an ammunition crate = Defense General (1)
- Droid Memory Module + an ammunition crate = One-Handed Lightsaber Action Cost (10)
- Droid Motor (Green) + an ammunition crate = Ranged General (1)
- Droid Motor (Red) + an ammunition crate = Ranged General (1)
- an ammunition crate + Droid Motor (Yellow) = Ranged General (1)
- Electronics Module + an ammunition crate = Two-handed Melee Speed (2)
- Emergency Reactivator + an ammunition crate = Melee General (1)
- Excavation Toolchest + an ammunition crate = Toughness Boost (1)
- an ammunition crate + Explosive Dud = Defense General (1)
- an ammunition crate + Frequency Jamming Wired = Opportune Chance (1)
- an ammunition crate + Holorecorder = Endurance Boost (1)
- Hydraulics System + an ammunition crate = Defense General (1)
- an ammunition crate + Hyperdrive Unit = Endurance Boost (1)
- ID Badge + an ammunition crate = Defense General (1)
- an ammunition crate + ID Chip = Toughness Boost (1)
- an ammunition crate + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (w/dish antenna) + an ammunition crate = Incubation Time Reduction (3)
- Laser Trap + an ammunition crate = Endurance Boost (1)
- Launcher Tube + an ammunition crate = Toughness Boost (1)
- Ledger + an ammunition crate = Opportune Chance (1)
- Locomotor + an ammunition crate = Ranged General (1)
- Magseal Detector + an ammunition crate = Ranged General (1)
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