Junk Combos
- Deprecated Droid Software + Emergency Reactivator = Toughness Boost (1)
- Emergency Reactivator + Desh Copper Battery = Opportune Chance (1)
- Differential Regulator + Emergency Reactivator = Cybernetic Experimentation (4)
- Dispersal Unit + Emergency Reactivator = Defense General (1)
- Emergency Reactivator + Droid Memory Module = Ranged General (1)
- Emergency Reactivator + Droid Motor (Green) = Rifle Action Cost (10)
- Droid Motor (Red) + Emergency Reactivator = Rifle Action Cost (10)
- Emergency Reactivator + Droid Motor (Yellow) = Rifle Action Cost (10)
- Electronics Module + Emergency Reactivator = Cybernetic Experimentation (4)
- Excavation Toolchest + Emergency Reactivator = Toughness Boost (1)
- Emergency Reactivator + Explosive Dud = Defense General (1)
- Emergency Reactivator + Frequency Jamming Wired = Opportune Chance (1)
- Emergency Reactivator + Holorecorder = Endurance Boost (1)
- Hydraulics System + Emergency Reactivator = Defense General (1)
- Emergency Reactivator + Hyperdrive Unit = Endurance Boost (1)
- ID Badge + Emergency Reactivator = Defense General (1)
- Emergency Reactivator + ID Chip = Weapon Assembly (3)
- Emergency Reactivator + Impulse Detector (flat) = Ranged General (1)
- Emergency Reactivator + Impulse Detector (w/dish antenna) = Opportune Chance (1)
- Emergency Reactivator + Laser Trap = Food Experimentation (4)
- Launcher Tube + Emergency Reactivator = Toughness Boost (1)
- Emergency Reactivator + Ledger = Opportune Chance (1)
- Emergency Reactivator + Locomotor = Rifle Action Cost (10)
- Magseal Detector + Emergency Reactivator = Ranged General (1)
- Emergency Reactivator + Mark I Circuit Board = Melee General (1)
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