Junk Combos
- Droid Motor (Green) + Demagnetized Datadisk = Ranged General (1)
- Deprecated Droid Software + Droid Motor (Green) = Ranged General (1)
- Droid Motor (Green) + Desh Copper Battery = Clothing Assembly (3)
- Differential Regulator + Droid Motor (Green) = Ranged General (1)
- Dispersal Unit + Droid Motor (Green) = Ranged General (1)
- Droid Memory Module + Droid Motor (Green) = Cybernetic Experimentation (4)
- Droid Motor (Red) + Droid Motor (Green) = Polearm Accuracy (2)
- Droid Motor (Green) + Droid Motor (Yellow) = Polearm Accuracy (2)
- Electronics Module + Droid Motor (Green) = Ranged General (1)
- Emergency Reactivator + Droid Motor (Green) = Rifle Action Cost (10)
- Excavation Toolchest + Droid Motor (Green) = Ranged General (1)
- Droid Motor (Green) + Explosive Dud = One-handed Weapon Accuracy (2)
- Droid Motor (Green) + Frequency Jamming Wired = Ranged General (1)
- Droid Motor (Green) + Holorecorder = Cybernetic Experimentation (4)
- Hydraulics System + Droid Motor (Green) = Ranged General (1)
- Droid Motor (Green) + Hyperdrive Unit = Heavy Weapon Action Cost (10)
- ID Badge + Droid Motor (Green) = Ranged General (1)
- Droid Motor (Green) + ID Chip = Bleeding Absorption (4)
- Droid Motor (Green) + Impulse Detector (flat) = Ranged General (1)
- Impulse Detector (w/dish antenna) + Droid Motor (Green) = Ranged General (1)
- Laser Trap + Droid Motor (Green) = Surveying (2)
- Launcher Tube + Droid Motor (Green) = Ranged General (1)
- Ledger + Droid Motor (Green) = Ranged General (1)
- Droid Motor (Green) + Locomotor = Polearm Accuracy (2)
- Magseal Detector + Droid Motor (Green) = Ranged General (1)
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