Junk Combos
- Dispersal Unit + Circuit Board = Defense General (1)
- Droid Memory Module + Circuit Board = Ranged General (1)
- Droid Motor (Green) + Circuit Board = Ranged General (1)
- Droid Motor (Red) + Circuit Board = Ranged General (1)
- Droid Motor (Yellow) + Circuit Board = Ranged General (1)
- Electronics Module + Circuit Board = Carbine Damage (14)
- Emergency Reactivator + Circuit Board = Melee General (1)
- Excavation Toolchest + Circuit Board = Toughness Boost (1)
- Explosive Dud + Circuit Board = Artisan Assembly (3)
- Frequency Jamming Wired + Circuit Board = Opportune Chance (1)
- Holorecorder + Circuit Board = Endurance Boost (1)
- Hydraulics System + Circuit Board = Defense General (1)
- Hyperdrive Unit + Circuit Board = Pistol Damage (14)
- ID Badge + Circuit Board = Dodge Chance (8)
- ID Chip + Circuit Board = Defense Vs. Knockdown (2)
- Impulse Detector (flat) + Circuit Board = Ranged General (1)
- Impulse Detector (w/dish antenna) + Circuit Board = Opportune Chance (1)
- Laser Trap + Circuit Board = Endurance Boost (1)
- Launcher Tube + Circuit Board = Toughness Boost (1)
- Ledger + Circuit Board = Opportune Chance (1)
- Locomotor + Circuit Board = Ranged General (1)
- Magseal Detector + Circuit Board = Cybernetic Experimentation (4)
- Mark I Circuit Board + Circuit Board = Melee General (1)
- Mark II Circuit Board + Circuit Board = Melee General (1)
- Mark II Vocabulation Module + Circuit Board = Melee General (1)
Advertisement
