Junk Combos
- a Plunger + Servo Joint = Terrain Negotiation (2)
- a Plunger + Worn Servo Joint = Terrain Negotiation (2)
- A Poison Canister + Servo Joint = Ranged General (1)
- A Poison Canister + Worn Servo Joint = Ranged General (1)
- a Pressure Gauge + Servo Joint = Pistol Accuracy (2)
- a Pressure Gauge + Worn Servo Joint = Pistol Accuracy (2)
- a Rebel clearance badge + Servo Joint = Defense General (1)
- a Rebel clearance badge + Worn Servo Joint = Defense General (1)
- a Rebel medic kit + Servo Joint = Toughness Boost (1)
- a Rebel medic kit + Worn Servo Joint = Toughness Boost (1)
- a repair kit + Servo Joint = Ranged General (1)
- a repair kit + Worn Servo Joint = Ranged General (1)
- a ruptured Tauntaun stomach + Servo Joint = Toughness Boost (1)
- Worn Servo Joint + a ruptured Tauntaun stomach = Toughness Boost (1)
- a small mining tool + Servo Joint = Power Systems Experimentation (4)
- Worn Servo Joint + a small mining tool = Power Systems Experimentation (4)
- A Small Missile Crate + Servo Joint = Defense General (1)
- Worn Servo Joint + A Small Missile Crate = Defense General (1)
- a Tauntaun eye + Servo Joint = Defense General (1)
- a Tauntaun eye + Worn Servo Joint = Defense General (1)
- a Tauntaun heart + Servo Joint = Ranged General (1)
- Worn Servo Joint + a Tauntaun heart = Ranged General (1)
- a Temperature Clamp + Servo Joint = Force Heal Cost Reduction (8)
- a Temperature Clamp + Worn Servo Joint = Force Heal Cost Reduction (8)
- Aeromagnifier + Servo Joint = Toughness Boost (1)
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