Junk Combos
- Mark III Circuit Board + a damaged droid power cell = Polearm Lightsaber Action Cost (10)
- Mark IV Circuit Board + a damaged droid power cell = Polearm Lightsaber Action Cost (10)
- Mark V Circuit Board + a damaged droid power cell = Polearm Lightsaber Action Cost (10)
- Self Analysis Circuit + a damaged droid power cell = Artisan Assembly (3)
- Untuned Circuit + a damaged droid power cell = 1-Handed Melee Damage (14)
- Circuit + a damaged droid swivel joint = Ranged General (1)
- a damaged droid swivel joint + Circuit Board = Armor Assembly (3)
- Circuitry + a damaged droid swivel joint = Defense General (1)
- Circuit + A Disabled Homing Beacon = Ranged General (1)
- A Disabled Homing Beacon + Circuit Board = One-Handed Lightsaber Action Cost (10)
- Circuitry + A Disabled Homing Beacon = Ranged General (1)
- Mark I Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- Mark II Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- Mark III Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- Mark IV Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- Mark V Circuit Board + A Disabled Homing Beacon = One-Handed Lightsaber Action Cost (10)
- a damaged droid swivel joint + Self Analysis Circuit = Defense General (1)
- Untuned Circuit + A Disabled Homing Beacon = Ranged General (1)
- a damaged droid swivel joint + Mark I Circuit Board = Armor Assembly (3)
- a damaged droid swivel joint + Mark II Circuit Board = Armor Assembly (3)
- Mark III Circuit Board + a damaged droid swivel joint = Armor Assembly (3)
- Mark IV Circuit Board + a damaged droid swivel joint = Armor Assembly (3)
- Mark V Circuit Board + a damaged droid swivel joint = Armor Assembly (3)
- a damaged droid swivel joint + Untuned Circuit = Ranged General (1)
- a Datapad Picture + Circuit = Fire Resistance (4)
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