Junk Combos
- Mark III Circuit Board + Electronics Module = Carbine Damage (14)
- Electronics Module + Mark IV Circuit Board = Carbine Damage (14)
- Electronics Module + Mark V Circuit Board = Carbine Damage (14)
- Emergency Reactivator + Mark I Circuit Board = Melee General (1)
- Emergency Reactivator + Mark II Circuit Board = Melee General (1)
- Mark III Circuit Board + Emergency Reactivator = Melee General (1)
- Mark IV Circuit Board + Emergency Reactivator = Melee General (1)
- Mark V Circuit Board + Emergency Reactivator = Melee General (1)
- Excavation Toolchest + Mark I Circuit Board = Toughness Boost (1)
- Excavation Toolchest + Mark II Circuit Board = Toughness Boost (1)
- Mark III Circuit Board + Excavation Toolchest = Toughness Boost (1)
- Excavation Toolchest + Mark IV Circuit Board = Toughness Boost (1)
- Mark V Circuit Board + Excavation Toolchest = Toughness Boost (1)
- Mark I Circuit Board + Explosive Dud = Artisan Assembly (3)
- Explosive Dud + Mark II Circuit Board = Artisan Assembly (3)
- Mark III Circuit Board + Explosive Dud = Artisan Assembly (3)
- Mark IV Circuit Board + Explosive Dud = Artisan Assembly (3)
- Mark V Circuit Board + Explosive Dud = Artisan Assembly (3)
- Mark I Circuit Board + Frequency Jamming Wired = Opportune Chance (1)
- Mark II Circuit Board + Frequency Jamming Wired = Opportune Chance (1)
- Mark III Circuit Board + Frequency Jamming Wired = Opportune Chance (1)
- Mark IV Circuit Board + Frequency Jamming Wired = Opportune Chance (1)
- Mark V Circuit Board + Frequency Jamming Wired = Opportune Chance (1)
- Mark I Circuit Board + Holorecorder = Endurance Boost (1)
- Mark II Circuit Board + Holorecorder = Endurance Boost (1)
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