Junk Combos
- A Gackle Bat Wing + Unpowered Memory Encryptor = Incubation Time Reduction (3)
- a Hand Torch + Memory Encryptor = Cybernetic Assembly (3)
- a Half Eaten Pie + Memory Encryptor = Defense General (1)
- a Lump Clip + Memory Encryptor = Toughness Boost (1)
- a Half Eaten Pie + Unpowered Memory Encryptor = Defense General (1)
- a Hand Torch + Unpowered Memory Encryptor = Cybernetic Assembly (3)
- Memory Encryptor + a human skull = Ranged General (1)
- Unpowered Memory Encryptor + a human skull = Ranged General (1)
- Unpowered Memory Encryptor + a Magnetic Locator = Defense General (1)
- a Leak Inspection System + Memory Encryptor = Toughness Boost (1)
- Memory Encryptor + a Magnetic Locator = Defense General (1)
- A Malfunctioning Capacitor + Memory Encryptor = Toughness Boost (1)
- A Malfunctioning Capacitor + Unpowered Memory Encryptor = Toughness Boost (1)
- a Meatlump Sculpture, Style 1 + Memory Encryptor = Defense General (1)
- a Meatlump Sculpture, Style 1 + Unpowered Memory Encryptor = Defense General (1)
- a Meatlump Sculpture, Style 2 + Memory Encryptor = Advanced Assembly (3)
- a Meatlump Sculpture, Style 2 + Unpowered Memory Encryptor = Advanced Assembly (3)
- A Medic Kit + Memory Encryptor = Defense General (1)
- A Medic Kit + Unpowered Memory Encryptor = Defense General (1)
- a Musty Smelling Bedroll + Memory Encryptor = Rifle Action Cost (10)
- a Musty Smelling Bedroll + Unpowered Memory Encryptor = Rifle Action Cost (10)
- a Petrified Meatlump + Memory Encryptor = Toughness Boost (1)
- a Petrified Meatlump + Unpowered Memory Encryptor = Toughness Boost (1)
- Memory Encryptor + a Pipe Cutter = Toughness Boost (1)
- Unpowered Memory Encryptor + a Pipe Cutter = Toughness Boost (1)
Advertisement