a faintly glowing slave collar
Combos using this component
- a few warmly glowing splinters + a warmly glowing artifact + a faintly glowing slave collar = Two-Handed Tulrus Sword
- an warmly glowing eyeball + a dimly glowing ammo box + a faintly glowing slave collar = Schematic Deed: Mustafarian Chair
- a few warmly glowing splinters + a faintly glowing impulse detector + a faintly glowing slave collar = Mustafarian Padded Gloves
- an warmly glowing eyeball + a faintly glowing slave collar + a faintly glowing patch of hair = Technical Readout of a Heavy Republic Flamer
- an warmly glowing eyeball + a faintly glowing homing beacon + a faintly glowing slave collar = Technical Readout of a Disruptor Rifle
- a dimly glowing id badge + a dimly glowing magnetite cleaner + a faintly glowing slave collar = Fire Retardant Spray (Advanced) (20)
- a dimly glowing medicine + a dimly glowing spray bottle + a faintly glowing slave collar = Auto-Counter IFF Device (Improved) (20)
- a dimly glowing battery + a dimly glowing pair of binoculars + a faintly glowing slave collar = Determination Enhancement (Advanced) (5)
- a dimly glowing bacta ampule + a faintly glowing homing beacon + a faintly glowing slave collar = External Ranged Weapon Scope (Improved) (10)
- a dimly glowing recording rod + a faintly glowing chance die + a faintly glowing slave collar = Mustafar Bandit Sword Core
- a dimly glowing shisha + a faintly glowing slave collar + a faintly glowing feather = One Handed Obsidian Sword Core
- a dimly glowing shield repair kit + a faintly glowing radio + a faintly glowing slave collar = Stamina Boost Stim (Improved) (15)
- a dimly glowing pair of binoculars + a faintly glowing brazier + a faintly glowing slave collar = Styptic Powder (Improved) (20)
- a dimly glowing medicine + a faintly glowing decryptor + a faintly glowing slave collar = Fire Retardant Spray (Improved) (20)
- a dimly glowing liquid + a faintly glowing slave collar + a faintly glowing small crate = Poison Prevention Serum (Improved) (10)
- a faintly glowing chance die + a faintly glowing slave collar + a faintly glowing small crate = Image Cohesion Diffusing Module (20)
- a faintly glowing homing beacon + a faintly glowing slave collar + a faintly glowing distress beacon = Fire Prevention Spray (10)
- a faintly glowing booster + a faintly glowing slave collar + a faintly glowing patch of hair = a warmly glowing dispersal unit
- a faintly glowing booster + a faintly glowing slave collar + a faintly glowing feather = Ornate Dance Baton (Right)
- a faintly glowing document + a faintly glowing slave collar + a faintly glowing fuse = Stamina Boost Stim (20)
- a faintly glowing decryptor + a faintly glowing radio + a faintly glowing slave collar = Dance Baton (Left)